Editing Arcane University:Implementation of Custom Animations
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: 4. Find transitions to the original object’s state and copy them for your new state and animation events. | : 4. Find transitions to the original object’s state and copy them for your new state and animation events. | ||
: 5. Create IDLE records for your new animation events as well as relevant idle markers. | : 5. Create IDLE records for your new animation events as well as relevant idle markers. | ||
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[[Category:Arcane University]][[Category:Asset_Tutorial]][[Category:Arcane University-Animation]] | [[Category:Arcane University]][[Category:Asset_Tutorial]][[Category:Arcane University-Animation]] |