Editing Arcane University:Implementation Troubleshooting Reference
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Usually there are various different aspects that can cause certain issues, which is why a list of possible solutions to check for are presented. | Usually there are various different aspects that can cause certain issues, which is why a list of possible solutions to check for are presented. | ||
− | = | + | = Before you do anything else = |
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− | + | '''If you are making a quest, check that your quest is actually running.''' You can achieve this with the <code>sqv</code> console command, which takes the editor ID of the quest as a parameter. For example, the Bendu Olo tutorial on the Creation Kit wiki names the quest <code>GSQ01</code>, so ''for that quest'' the command would be <code>sqv gsq01</code>. You will need to replace <code>gsq01</code> with the editor ID of your quest, if it is different. | |
'''Start Game Enabled quests have unusual behavior with this command.''' For most quests, if the output of <code>sqv</code> says the quest is running, then it is running. However, Start Game Enabled quests ''always'' say they are running, even if they actually aren't. | '''Start Game Enabled quests have unusual behavior with this command.''' For most quests, if the output of <code>sqv</code> says the quest is running, then it is running. However, Start Game Enabled quests ''always'' say they are running, even if they actually aren't. | ||
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* If the quest is Start Game Enabled... | * If the quest is Start Game Enabled... | ||
**If at least one of the quest aliases is filled, or '''all''' of the aliases are optional, then the quest is running | **If at least one of the quest aliases is filled, or '''all''' of the aliases are optional, then the quest is running | ||
− | **If all of the aliases are unfilled (they say <code>NONE</code> beside their name), and any of the aliases is required, the quest is '''not''' running. Proceed | + | **If all of the aliases are unfilled (they say <code>NONE</code> beside their name), and any of the aliases is required, the quest is '''not''' running. Proceed to [[#Quest doesn't start|Quest doesn't start]] for troubleshooting. |
* If the quest is ''not'' Start Game Enabled... | * If the quest is ''not'' Start Game Enabled... | ||
**If the output of the <code>sqv</code> command says the quest is running, then it is running. | **If the output of the <code>sqv</code> command says the quest is running, then it is running. | ||
− | **If the output of the <code>sqv</code> command says <code>Stopped</code>, proceed | + | **If the output of the <code>sqv</code> command says <code>Stopped</code>, proceed to [[#Quest doesn't start|Quest doesn't start]] for troubleshooting. |
+ | |||
+ | =Quest= | ||
− | * Check that your aliases fill correctly (using the | + | ===Quest doesn't start=== |
+ | * Check that your aliases fill correctly (using the sqv console command to check which aliases are filled & temporarily flagging all aliases as optional in case the quest doesn’t start to confirm which aliases don’t fill exactly) | ||
** <div id="AliasNotFilling"></div>The alias that doesn’t fill is filled via... | ** <div id="AliasNotFilling"></div>The alias that doesn’t fill is filled via... | ||
*** '''Specific Reference:''' Make sure the reference isn’t disabled, use “Allow Disabled” in this case | *** '''Specific Reference:''' Make sure the reference isn’t disabled, use “Allow Disabled” in this case |